


Disruptor Cannons - A superior energy cannon with superior energy requirements.Laser Cannons - basic but versatile ship weapons capable of filling many roles.Cluster Cannons - Projectile deploys cluster munitions equipped with proximity fuses.Flak Cannon - Excellent Point defence weapon.

Weak against sheilds and slightly inaccurate. Vulcan Cannon - Rapid fire weapon with no range dissipation.Mass Driver - Large, long range cannon.Weapons modules must usually be placed on the outside section (coloured blue) of a ship during ship design. Projectile/chemical weapons such as railguns and missiles require ordnance and impart momentum, while energy weapons such as laser cannons and beams require power. Weapons modules include things such as laser cannons and missiles.
